Display Name = "Ilias Temple 5th Layer"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 327, 29, 55, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 327, 29, 55, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 327, 29, 55, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 12, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 12, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 325, 12, 12, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([12, "unlock_level < 2"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeArmor([1074, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([2296, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...What is it?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I suddenly stopped and looked around."])
    ShowText(["I can sense a powerful presence approaching us..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What's wrong, Luka...?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Something is coming... my spine is tingling..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This feeling is too abnormal."])
    ShowText(["An unprecedented enemy is about to appear here..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["From the looks of you, it seems like it's not an ordinary opponent."])
    ShowText(["Be careful, a strong enemy is coming...!"])
    ConditionalBranch([4, 21, 0])
      ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
      ShowText(["\\n<Tamamo>"])
      ShowText(["No way, this is......"])
      ShowText(["What on earth, it's here with us......!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It was the very next moment we immediately entered a state of vigilance."])
    ShowText(["A holy wave filled the surroundings, and a powerful being descended――"])
    FadeoutBGM([1])
    ShowAnimation([12, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_micaela_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["...You managed to sneak in this far, huh?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Micaela-san......"])
    ShowText(["No, it's the Micaela from this world......"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["She is a different person from the Micaela I met at the Holy Mountain Amos, from another world."])
    ShowText(["From her body, an overwhelming sense of pressure and murderous intent overflowed."])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 3, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["I really didn't want to face her and Lucifina head-on......"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Seriously, Tamamo......"])
    ShowText(["To think Micaela would show up here, this changes everything."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We couldn't hold back Micaela――"])
    ShowText(["This means that several of the Six Ancestors likely lost their lives."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However, Alice intentionally chose not to mention that."])
    ShowText(["As a Monster Lord, one must demonstrate unwavering resolve in any situation."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...Everyone, before we take down Ilias, we have a job to do."])
    ShowText(["We will defeat Micaela here!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah, there's no choice but to do this......!"])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["This is going to be an unprecedented deadly battle......"])
      ShowText(["Whether I live or die, let's give it a try!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Logically speaking, she is not someone we can defeat."])
    ShowText(["But we cannot yield here."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["I will not let you go to Goddess..."])
    ShowText(["The enemies of the Goddess shall be vanquished here!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We will absolutely not be defeated!"])
    ShowText(["Until we defeat the Goddess Ilias...!"])
    ConditionalBranch([4, 32, 0])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela’>"])
      ShowText(["You too, it is time to be freed from that Goddess."])
      ShowText(["You know it yourself..."])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["In the battlefield, one cannot wield their sword."])
      ShowText(["If you were me, you would understand..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1722, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    ControlVariables([1141, 1141, 0, 0, 73])
    PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_micaela_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ConditionalBranch([1, 111, 0, 1, 2])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["This power, it approaches even the Goddess..."])
      ShowText(["This level of threat must not be allowed to approach Lady Ilias...!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["Even accounting for the exhaustion from the battle with the green dragon..."])
      ShowText(["To make me falter like this, you have quite the strength."])
      ShowTextAttributes(["alice_fc2", 1, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Exhausted, and yet this..."])
      ShowText(["What incredible strength..."])
      ConditionalBranch([4, 21, 0])
        ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
        ShowText(["\\n<Tamamo>"])
        ShowText(["In a one-on-one, even the Six Ancestors would be in danger."])
        ShowText(["The death of the sand serpent resonates now..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["micaela_fc2", 0, 0, 2])
      ShowText(["\\n<Micaela>"])
      ShowText(["It can't be helped, I wanted to conserve my strength..."])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowPicture([5, "ct_micaela1", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Micaela raised her sword!"])
    ShowText(["A tremendous holy energy gathered around that sword――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is bad... if I take that hit――"])
    ConditionalBranch([4, 382, 0])
      ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
      ShowText(["\\n<Morrigan>"])
      ShowText(["This... am I going to die?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If that hits directly, not even a speck of dust will remain."])
    ShowText(["At this distance, I cannot defend against it――"])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Receive this, the holy sword that commands the angel army――"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_micaela_st31", 0, 0, -250, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_rucyfina_st21", 0, 0, 180, 0, 100, 100, 255, 0])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I am the Morning Star, child of dawn..."])
    ShowText(["The fallen star on the ground, the one who gains victory...!"])
    ShowAnimation([12, 564, false])
    Wait([120])
    ControlSwitches([32, 32, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, the two great powers clashed."])
    ShowText(["While creating an incredible torrent, their techniques canceled each other out――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Lucifina-san...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Standing there was my mother――"])
    ShowText(["No, it was the Lucifina of this world."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"singun_kessen_t\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Sister... Micaela will take care of this."])
    ShowText(["Luka, you all should go ahead."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Lucifina...! Why...!!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["It's been a while since we've crossed blades like this."])
    ShowText(["Now, let's enjoy ourselves...!"])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Ugh... Lucifina...!"])
    ErasePicture([5])
    ErasePicture([6])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[8, -2])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[8, -2])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=35, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=14, @parameters=[8, -2])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=35, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[8, -2])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"mon_bom2\", @pitch=100, @volume=100)"])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The two clashed fiercely, breaking through the wall and flying out of the temple."])
    ShowText(["The clash between Micaela and Lucifina is too fierce even for this place――"])
    Wait([30])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Lucifina-san... you came to help me."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ah, I was saved from a dangerous situation..."])
    ShowText(["Let's move on while we can!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Thank you, Lucifina-san..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The two of them are probably evenly matched."])
    ShowText(["For a while, there shouldn't be any interruptions."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And the innermost part of the temple where Ilias is located is just ahead."])
    ShowText(["We could feel a massive presence from ahead――"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ilias should be right in front of us..."])
    ShowText(["Everyone, are you ready?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ah... it's finally the last battle."])
    ShowText(["We must win, no matter what."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We exchanged glances and nodded at each other."])
    ShowText(["And so, we advanced to the innermost part of the Ilias temple――"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    Wait([120])
    ShowPicture([1, "bg182", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"boss_vs\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, in the monster world."])
    ShowText(["Above the Dark Goddess's castle――"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, -150, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, 160, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -150, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 160, 0, 100, 100, 255, 0, 30, true])
    PlaySE(["RPG::SE(@name=\"Crossbow\", @pitch=100, @volume=80)"])
    Wait([10])
    PlaySE(["RPG::SE(@name=\"Crossbow\", @pitch=100, @volume=80)"])
    Wait([10])
    PlaySE(["RPG::SE(@name=\"Crossbow\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["...Disappear!"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["…………！？"])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime2\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The arrow shot by Metatronne destroys one of Kanade's split bodies."])
    ShowText(["However, it is not a significant damage for Kanade, who has split into multiple bodies――"])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's useless..."])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ugh... how annoying!!"])
    ShowPicture([6, "80_hiruko_st02b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan..."])
    ShowText(["They're intentionally trying to disrupt our coordination..."])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Hmph... your plans are already laid bare."])
    ShowText(["I won't let you use any combination attacks!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a fierce battle of two against two, but the situation for Metatronne and the others is dire."])
    ShowText(["The Hiruko skillfully divide the sister angels, hindering their coordination."])
    ShowPicture([5, "80_kanade_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_metatorone_st13b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ugh, this is such a nuisance...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grinding her teeth, Metatronne shoots arrows into multiple Kanades――"])
    ShowText(["Meanwhile, Sandalphone is on the defensive against Hiruko's fierce attack."])
    ShowPicture([6, "80_hiruko_st02b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan..."])
    ShowText(["Hurry up...! Quickly...!"])
    ShowTextAttributes(["hiruko_fc1", 1, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Oh no, I won't let you get close!"])
    ShowText(["I'll take revenge for the slain Saja!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Hiruko and Kanade gradually corner Sandalphone and the others."])
    ShowText(["It was at that moment when the situation clearly worsened."])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
    ShowPicture([6, "80_metatorone_st15b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Sandalphone, Metatronne..."])
    ShowText(["It seems you're having quite a tough time."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, a voice echoed around them."])
    ShowText(["It belonged to the Goddess Ilias—"])
    ShowPicture([6, "80_metatorone_st15b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Lady Ilias...?"])
    ShowTextAttributes(["hiruko_fc1", 0, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Hmph, it's Ilias..."])
    ShowText(["You're just a Goddess stuck in the temple; you can only speak here."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Indeed, I cannot come directly."])
    ShowText(["However, I can give instructions from here..."])
    ShowPicture([6, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Lady Ilias, please give us any orders!"])
    ShowText(["Please show us a strategy for victory!"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss0-3\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Well then, both of you... self-destruct right now."])
    ShowPicture([6, "80_metatorone_st15b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 4, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Huh...!?"])
    ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["…………！？"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Your bodies are equipped with fusion reactors."])
    ShowText(["If you self-destruct there, the Hellgondo continent will be devastated."])
    ShowPicture([6, "80_metatorone_st14b", 0, 0, -160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["B-but... I can't just self-destruct..."])
    ShowPicture([5, "80_sandalforne_st13b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sandalforne_fc1", 2, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["I-Lady Ilias... we..."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["There's no point in arguing, both of you..."])
    ShowText(["Regardless of your will, the self-destruct mechanism can be activated."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["Ah... m-my body..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, Metatronne's body began to heat up."])
    ShowText(["Due to Ilias's manipulation, the fusion reactor started to go out of control."])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["N-no... not like this..."])
    ShowText(["Lady Ilias, please... stop..."])
    ShowPicture([5, "80_sandalforne_st15b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan!? Metatronne-chan!?"])
    ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_kanade_st03b", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Ugh... Ilias, what have you done...!!"])
    ShowText(["This is bad, if a self-destruct happens here--"])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ErasePicture([6])
    ShowPicture([5, "80_metatorone_st14b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Metatronne's fusion reactor is emitting dangerous levels of heat--"])
    ShowText(["Hiruko and Kanade realized that a catastrophic crisis was approaching."])
    ShowTextAttributes(["kanade_fc1", 2, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["This is not good...!"])
    PlaySE(["RPG::SE(@name=\"mon_dassyutu\", @pitch=100, @volume=100)"])
    ShowPicture([5, "80_kanade_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_metatorone_st14b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In an instant, Kanade leaped onto Metatronne just before the explosion."])
    ShowText(["The next moment, Metatronne's body emitted a dazzling light--"])
    ShowTextAttributes(["metatorone_fc1", 3, 0, 2])
    ShowText(["\\n<Metatronne>"])
    ShowText(["I don't want this--"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=80, @volume=100)"])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    PlaySE(["RPG::SE(@name=\"mon_bom6\", @pitch=100, @volume=100)"])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The next moment, Metatronne's body exploded."])
    ShowText(["The fusion reactor reached its limit and self-destructed, taking everything with it."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A shockwave and blast blew away the surrounding area."])
    ShowText(["A brilliant light enveloped the surroundings, and then--"])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 120, true])
    ErasePicture([10])
    ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([5, "80_sandalforne_st15b", 0, 0, 160, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Ugh... this is..."])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["M-Metatronne-chan...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The destruction caused by the explosion was kept to a minimum."])
    ShowText(["Although the trees below were uprooted, the Dark Goddess Castle remained almost unscathed."])
    ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Kanade... what reckless behavior..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Hiruko was watching that moment."])
    ShowText(["Just before Metatronne exploded, Kanade wrapped her body around her."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Enveloping her in a sphere, she contained the explosion inside――"])
    ShowText(["As a result, the damage was minimized."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But as a result, Kanade's body was completely incinerated."])
    ShowText(["Along with Metatronne, Kanade vanished――"])
    ShowPicture([6, "80_hiruko_st05b", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["hiruko_fc1", 4, 0, 2])
    ShowText(["\\n<Hiruko>"])
    ShowText(["Curse you, Ilias...!!"])
    ErasePicture([6])
    ShowPicture([5, "80_sandalforne_st15b", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["Metatronne-chan... no..."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Oh, how disappointing."])
    ShowText(["To think we could only take down Kanade..."])
    ShowTextAttributes(["iriasu_fc6", 1, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...But there is still one more bomb left."])
    ShowText(["This time, let's turn the entire continent to ashes..."])
    ShowTextAttributes(["sandalforne_fc1", 4, 0, 2])
    ShowText(["\\n<Sandalphone>"])
    ShowText(["N-no... stop..."])
    PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias is about to detonate Sandalphone's fusion reactor――"])
    ShowText(["Just before that, she suddenly stopped her hand."])
    ShowTextAttributes(["iriasu_fc6", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Oh, has someone interrupted?"])
    ShowText(["To allow this much intrusion, everyone is quite pathetic..."])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([1])
    ErasePicture([5])
    Wait([120])
    TransferPlayer([0, 327, 29, 60, 8, 2])
    FadeinScreen([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So this is the innermost sanctum of the Ilias Temple..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A sacred and serene presence fills the entire floor――"])
    ShowText(["Without a doubt, Ilias is here."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Ilias's power surpasses even that of Micaela..."])
    ShowText(["But do not be afraid, we have the Dark Goddess with us."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Indeed..."])
    ShowText(["Ilias will destroy them with my power."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The Dark Goddess...!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The voice that resonated in my mind was that of the Dark Goddess Alipheese, solemn and dignified."])
    ShowText(["Before the decisive battle, she speaks directly to us."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["The Monster Lord Alice, and the destroyer of worlds, Luka..."])
    ShowText(["Well done, you have stepped deep into the Ilias Temple."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["From here on, it's the final battle with Ilias..."])
    ShowText(["In order to surely defeat her, I want to be fully prepared."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Tamamo's strategy when she defeated Gabriela..."])
    ShowText(["We will use that tactic against Ilias."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["We will distract Ilias's attention..."])
    ShowText(["And in that brief moment of distraction, the Dark Goddess will strike her down."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["In terms of combat ability, I am stronger than Ilias..."])
    ShowText(["But she uses a wider variety of techniques than I do."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["If we attack head-on, I don't know how the battle will unfold."])
    ShowText(["I want to ensure that we take her life through assassination."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Understood... it's a heavy responsibility, but I will see it through."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Are we to distract Ilias ourselves...?"])
    ShowText(["That sounds quite challenging."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["What if we end up wiped out before we can distract her..."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Don't speak weakly..."])
    ShowText(["We have the power to come this far as well."])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Even if it means biting into stone, we will make Ilias struggle."])
    ShowText(["And the moment her attention is diverted-- the Dark Goddess will deliver the final blow."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["I believe that with your power, you can surely do it."])
    ShowText(["Trust in me, and trust in your own strength."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Thanks to your efforts, we have come right up to the brink of victory."])
    ShowText(["Show your strength until the very end."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Yes... I will surely see this through for my mother's soul."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["We will definitely win..."])
    ShowText(["I swear on my father's soul, who fought to protect this world!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["...This concludes the communication, any more and Ilias will notice us."])
    ShowText(["I wish you good luck, Monster Lord... Luka..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, the communication from Alipheese was cut off."])
    ShowText(["Once again, we ignite our fighting spirit--"])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Then, let's go..."])
    ShowText(["I have nothing more to say; whether I cry or laugh, this is the end!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, let's go!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, the final battle with Ilias begins."])
    ShowText(["At last, the time has come for the long journey of adventure to end――"])
    RecoverAll([0, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's a healing magic circle..."])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully recovered!"])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4198, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])
